
Tailoring (hint: netherweave bags, most realms nw is at 3-4g a stack while bags are ~10g)Įnchanting if you got decent old world enchants for boas (or if you're into ninjaing any epic you can in randoms and de them secretly later for berserking scrolls) Jc anything from 1k to 5k over a week with just gems from heroics Personally alchemy for gem transmutes is an easy 100-1000g a day for me depending on procs

In the end, All of the crafting proffesions can make a decent profit, you just have to know how much time you're willing to plug into, and how much you are willing to fight with people for your gold. They ARE great for an initial capital though. Anyone sitting on 400k+ gold will tell you, the best way to make money is to craft, or play the market. The farming professions are never, and will never be the best money makers per time put in. The other thing you can do is Transmutation alchemist and make a few 100gs a day, for seconds of work. Blacksmithing is a service, but can make decent gold if you plug in the hours, but overall I don't find it to be worth it. Alchemy is decent if you're only interested in 5-didget gold, or spending a lot of time into it, but it's a cut throat market.

Enchanting can be pretty good, but like inscription takes a lot of work watching the market. JC isn't bad, because you have a lot of options, and it's relatively easy to jump into and keep yourself in. Because their is no downtime nor overflooding on every single possible glyph.
